Differences
This shows you the differences between two versions of the page.
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codex [2025/06/30 01:15] – bunny | codex [2025/07/03 06:50] (current) – silvrfist | ||
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This section shows your physical attributes such as Grit (your inner resilience), | This section shows your physical attributes such as Grit (your inner resilience), | ||
Pressing “Check Injuries” will open a detailed breakdown of any current wounds, such as fractures, bleeding, infections, or burns. | Pressing “Check Injuries” will open a detailed breakdown of any current wounds, such as fractures, bleeding, infections, or burns. | ||
- | Always monitor this, especially after battle or exposure to hazards, as untreated injuries can worsen or become life-threatening. | + | Always monitor this, especially after battle or exposure to hazards, as untreated injuries can worsen or become life-threatening. |
+ | [[ https:// | ||
+ | \\ | ||
<fc # | <fc # | ||
This area shows your current Hunger and Thirst levels, both of which must be maintained for proper function. | This area shows your current Hunger and Thirst levels, both of which must be maintained for proper function. | ||
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Spend Animus Points to unlock or enhance them | Spend Animus Points to unlock or enhance them | ||
Review any Skill Perks or mastery paths | Review any Skill Perks or mastery paths | ||
+ | Please see [[ https:// | ||
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This is the core of character customization in Requiem—whether you’re a disciplined soldier, cunning rogue, or cursed scholar, this menu is where your skill identity takes shape. | This is the core of character customization in Requiem—whether you’re a disciplined soldier, cunning rogue, or cursed scholar, this menu is where your skill identity takes shape. | ||
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=====Death===== | =====Death===== | ||
- | The world of Requiem is ruthless, and every step into the wilderness carries real danger—even the threat of permanent death. | + | The world of Requiem is ruthless, and every step into the wilderness carries real danger—even the threat of permanent death. |
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