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animus [2025/05/25 01:44] – created bunnyanimus [2025/07/08 16:11] (current) – [Animus & Infusion Explained] bunny
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-<fs xx-large>**Animus**</fs>+====== Animus & Infusion Explained ====== 
 + 
 + 
 +Animus is the core experience system of Requiem. It represents your growth, power, and potential. You’ll use Animus to enhance your character by: 
 + 
 +•Increasing skills and their caps 
 + 
 +•Boosting base stats 
 + 
 +•Purchasing feats within skill trees 
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 +Animus is capped at 100, and before you can gain any more, you have to spend what you have. 
 + 
 +But before you can earn Animus, you must first accumulate Infusion. 
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 +====== What is Infusion? ====== 
 + 
 + 
 +Infusion is the foundational energy that fuels your journey toward Animus. For every 1,000 Infusion earned, you gain 1 point of Animus. 
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 +You can earn Infusion from nearly every meaningful activity in the world of Requiem, including: 
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 +•Defeating hostile NPCs or "mobs" in combat 
 + 
 +•Gathering resources (mining, harvesting, etc.) 
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 +•Crafting items and equipment 
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 +•Solving in-game riddles and puzzles using found objects 
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 +•Performing successful Allopathy procedures 
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 +•Receiving the daily infusion boost 
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 +•Most importantly—ROLEPLAYING 
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 +====== Infusion Limits ====== 
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 +To ensure balance and meaningful progression, Infusion gains are subject to a daily cap with diminishing returns over time. This encourages diverse gameplay and regular interaction rather than grind-heavy loops. 
 + 
 +====== Rested Infusion Bonus ====== 
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 + 
 +Rested Infusion is accumulated passively while your character is logged out. Once earned, it enhances all Infusion gains, whether from combat (defeating enemies), crafting, gathering resources, or using certain in-game skills. The maximum amount of Rested Infusion you can store is 20,000. 
 + 
 +====== Animus and KO/Death ====== 
 + 
 + 
 +  [[ko_injuries|Knockout]] 
 +  [[permadeath|Perma-Death]]
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