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animus [2025/06/05 09:44] – removed bunnyanimus [2025/07/08 16:11] (current) – [Animus & Infusion Explained] bunny
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 +====== Animus & Infusion Explained ======
  
 +
 +Animus is the core experience system of Requiem. It represents your growth, power, and potential. You’ll use Animus to enhance your character by:
 +
 +•Increasing skills and their caps
 +
 +•Boosting base stats
 +
 +•Purchasing feats within skill trees
 +
 +Animus is capped at 100, and before you can gain any more, you have to spend what you have.
 +
 +But before you can earn Animus, you must first accumulate Infusion.
 +
 +====== What is Infusion? ======
 +
 +
 +Infusion is the foundational energy that fuels your journey toward Animus. For every 1,000 Infusion earned, you gain 1 point of Animus.
 +
 +You can earn Infusion from nearly every meaningful activity in the world of Requiem, including:
 +
 +•Defeating hostile NPCs or "mobs" in combat
 +
 +•Gathering resources (mining, harvesting, etc.)
 +
 +•Crafting items and equipment
 +
 +•Solving in-game riddles and puzzles using found objects
 +
 +•Performing successful Allopathy procedures
 +
 +•Receiving the daily infusion boost
 +
 +•Most importantly—ROLEPLAYING
 +
 +====== Infusion Limits ======
 + 
 +
 +To ensure balance and meaningful progression, Infusion gains are subject to a daily cap with diminishing returns over time. This encourages diverse gameplay and regular interaction rather than grind-heavy loops.
 +
 +====== Rested Infusion Bonus ======
 +
 +
 +Rested Infusion is accumulated passively while your character is logged out. Once earned, it enhances all Infusion gains, whether from combat (defeating enemies), crafting, gathering resources, or using certain in-game skills. The maximum amount of Rested Infusion you can store is 20,000.
 +
 +====== Animus and KO/Death ======
 +
 +
 +  * [[ko_injuries|Knockout]]
 +  * [[permadeath|Perma-Death]]
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