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animus [2025/06/14 04:11] – created atom | animus [2025/07/08 16:11] (current) – [Animus & Infusion Explained] bunny | ||
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- | **__<fs large>Animus & Infusion Explained</ | + | ====== |
Animus is the core experience system of Requiem. It represents your growth, power, and potential. You’ll use Animus to enhance your character by: | Animus is the core experience system of Requiem. It represents your growth, power, and potential. You’ll use Animus to enhance your character by: | ||
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•Purchasing feats within skill trees | •Purchasing feats within skill trees | ||
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+ | Animus is capped at 100, and before you can gain any more, you have to spend what you have. | ||
But before you can earn Animus, you must first accumulate Infusion. | But before you can earn Animus, you must first accumulate Infusion. | ||
- | **__<fs large>What is Infusion?</ | + | ====== |
Infusion is the foundational energy that fuels your journey toward Animus. For every 1,000 Infusion earned, you gain 1 point of Animus. | Infusion is the foundational energy that fuels your journey toward Animus. For every 1,000 Infusion earned, you gain 1 point of Animus. | ||
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•Most importantly—ROLEPLAYING | •Most importantly—ROLEPLAYING | ||
- | **__<fs large>Infusion Limits</ | + | ====== |
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To ensure balance and meaningful progression, | To ensure balance and meaningful progression, | ||
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+ | ====== Rested Infusion Bonus ====== | ||
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+ | Rested Infusion is accumulated passively while your character is logged out. Once earned, it enhances all Infusion gains, whether from combat (defeating enemies), crafting, gathering resources, or using certain in-game skills. The maximum amount of Rested Infusion you can store is 20,000. | ||
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+ | ====== Animus and KO/Death ====== | ||
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+ | * [[ko_injuries|Knockout]] | ||
+ | * [[permadeath|Perma-Death]] |