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Multiple KOs within a short amount of time (15 minutes) incurs cumulative penalties. This results in a longer recovery time and increasingly severe penalties (including the stat penalty which follows every KO). You can monitor your current KO count with the command [codex → Death. Please note that your KO count decreases slowly by 1 point per 15 minutes – it does not reset entirely. In other words, if you get KO’d more than twice within 15 minutes, it is probably wise to be very careful for a while. | Multiple KOs within a short amount of time (15 minutes) incurs cumulative penalties. This results in a longer recovery time and increasingly severe penalties (including the stat penalty which follows every KO). You can monitor your current KO count with the command [codex → Death. Please note that your KO count decreases slowly by 1 point per 15 minutes – it does not reset entirely. In other words, if you get KO’d more than twice within 15 minutes, it is probably wise to be very careful for a while. | ||
- | You will incur mortality points by permanently killing other players, by being knocked out by certain hostiles known as Deadly Creatures (identified by Red Names), or by failing a roll when knocked out by any creature while your anima pool is empty. Mortality can also be gained during quests, events and other circumstances. Your mortality level will periodically lower over time at a rate of 1 point per 5 in-game hours. | + | You will incur mortality points by permanently killing other players, by being knocked out by certain hostiles known as Deadly Creatures (identified by <fc #ff0000>Red Names</fc>), or by failing a roll when knocked out by any creature while your anima pool is empty. Mortality can also be gained during quests, events and other circumstances. Your mortality level will periodically lower over time at a rate of 1 point per 5 in-game hours. |