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skills [2025/06/20 23:37] – [Talent Skills] bunnyskills [2025/06/21 00:00] (current) bunny
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 <fs xx-large>Skill Compendium</fs> <fs xx-large>Skill Compendium</fs>
 +
 <fs xx-large>Requiem Skill and Ability Encyclopedia</fs> <fs xx-large>Requiem Skill and Ability Encyclopedia</fs>
  
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   * [[https://requiemrpg.com/skills/horticulture.htm|Horticulture]]   * [[https://requiemrpg.com/skills/horticulture.htm|Horticulture]]
   * [[https://requiemrpg.com/skills/skinning.htm|Skinning]]   * [[https://requiemrpg.com/skills/skinning.htm|Skinning]]
 +
 +====== Trade Skills ======
 +
 +Trade Skills focus upon skills that are related to or directly support the various arts of crafted items and wares, such as armor, clothing, tools or even potions. Skills such as Alchemy, Blacksmithy, Tailoring and others fall under the realm of Trade Skills.
 +
 +<WRAP group>
 +<WRAP half column>
 +  * [[https://requiemrpg.com/skills/agriculture.htm|Agriculture]]
 +  * [[https://requiemrpg.com/skills/alchemy.htm|Alchemy]]
 +  * [[https://requiemrpg.com/skills/artisanry.htm|Artisanry]]
 +  * [[https://requiemrpg.com/skills/blacksmith.htm|Blacksmithing]]
 +</WRAP>
 +
 +<WRAP half column>
 +  * [[https://requiemrpg.com/skills/carpentry.htm|Carpentry]]
 +  * [[https://requiemrpg.com/skills/engineering.htm|Engineering]]
 +  * [[https://requiemrpg.com/skills/cooking.htm|Cooking]]
 +  * [[https://requiemrpg.com/skills/tailoring.htm|Tailoring]]
 +</WRAP>
 +</WRAP>
 +
 +
 +====== Magic Skills ======
 +
 +Magic Skills involve all skills that are related in some form or another to magic and mystical arts. Students of Magic Skills concentrate their studies on various traits and abilities that bolster the student’s magical aptitude, be it in an offensive or defensive capability. Skills such as spell schools, techniques, and magical resistance are all classified under the Magic category.
 +
 +<WRAP group>
 +<WRAP half column>
 +  * [[https://requiemrpg.com/skills/divine.htm|Divine Arcana]]
 +  * [[https://requiemrpg.com/skills/generalarcana.htm|General Arcana]]
 +  * [[https://requiemrpg.com/skills/paganistic.htm|Paganistic Arcana]]
 +  * [[https://requiemrpg.com/skills/magicresist.htm|Arcane Resistance]]
 +</WRAP>
 +
 +<WRAP half column>
 +  * [[https://requiemrpg.com/skills/archmagic.htm|Archmagic Arcana]]
 +  * [[https://requiemrpg.com/skills/diabolism.htm|Diabolism Arcana]]
 +  * [[https://requiemrpg.com/skills/arcaneincantation.htm|Arcane Incantation]]
 +  * [[https://requiemrpg.com/skills/arcanelinguistics.htm|Arcane Linguistics]]
 +</WRAP>
 +</WRAP>
 +
 +====== Roguish Skills ======
 +
 +
 +Roguish skills center around skills that are of specific use to rogues, knaves, and thieves. Students of Rogue Skills often find themselves concentrating on such traits and abilities as Hiding and moving stealthily, the picking of locks using the Lockpicking skill, the application of Disguises, and more.
 +
 +
 +
 +  * [[https://requiemrpg.com/skills/hiding.htm|Hiding]]
 +  * [[https://requiemrpg.com/skills/lockpicking.htm|Lockpicking]]
 +  * [[https://requiemrpg.com/skills/perception.htm|Perception]]
 +  * [[https://requiemrpg.com/skills/stealing.htm|Stealing]]
 +  * [[https://requiemrpg.com/skills/subterfuge.htm|Subterfuge]]
 +
 +
 +====== “The New” Skills ======
 +
 +Skills classified under “The New” center around skills that are most commonly associated with fledgling technology and the forefront of Decusian sciences, such as Allopathy, Hematology and the practical use of Firearms.
 +
 +
 +
 +  * [[https://requiemrpg.com/skills/allopathy.htm|Allopathy]]
 +  * [[https://requiemrpg.com/skills/firearms.htm|Firearms]]
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