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skills [2025/06/20 23:52] – [Magic Skills] bunnyskills [2025/06/21 00:00] (current) bunny
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 <fs xx-large>Skill Compendium</fs> <fs xx-large>Skill Compendium</fs>
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 <fs xx-large>Requiem Skill and Ability Encyclopedia</fs> <fs xx-large>Requiem Skill and Ability Encyclopedia</fs>
  
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 ====== Roguish Skills ====== ====== Roguish Skills ======
  
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 +Roguish skills center around skills that are of specific use to rogues, knaves, and thieves. Students of Rogue Skills often find themselves concentrating on such traits and abilities as Hiding and moving stealthily, the picking of locks using the Lockpicking skill, the application of Disguises, and more.
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 +  * [[https://requiemrpg.com/skills/hiding.htm|Hiding]]
 +  * [[https://requiemrpg.com/skills/lockpicking.htm|Lockpicking]]
 +  * [[https://requiemrpg.com/skills/perception.htm|Perception]]
 +  * [[https://requiemrpg.com/skills/stealing.htm|Stealing]]
 +  * [[https://requiemrpg.com/skills/subterfuge.htm|Subterfuge]]
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 +====== “The New” Skills ======
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 +Skills classified under “The New” center around skills that are most commonly associated with fledgling technology and the forefront of Decusian sciences, such as Allopathy, Hematology and the practical use of Firearms.
  
  
  
 +  * [[https://requiemrpg.com/skills/allopathy.htm|Allopathy]]
 +  * [[https://requiemrpg.com/skills/firearms.htm|Firearms]]
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