Medieval Grimdark Role-Playing Experience

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stats [2025/06/06 21:07] dhergulstats [2025/06/06 21:08] (current) – [Stats breakdown] dhergul
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 Let's see the main differences between stats and their effects in game Let's see the main differences between stats and their effects in game
  
-- Strength (Str) : governs damage modifications for combat (melee and throwing mainly), is a prerequisite for certain heavy to use equipment as metal armors and weapons, determines your weight allowance for inventory and regeneration of Hit Points.+<fc #ff0000>Strength (Str)</fc> : governs damage modifications for combat (melee and throwing mainly), is a prerequisite for certain heavy to use equipment as metal armors and weapons, determines your weight allowance for inventory and regeneration of Hit Points.
  
-- Dexterity (Dex): it influences swing speed of any weapon, is a prerequisite for certain weapons (especially archery), modify dodge and parry chances and determines Stamina regeneration.+<fc #ff0000>Dexterity (Dex)</fc>: it influences swing speed of any weapon, is a prerequisite for certain weapons (especially archery), modify dodge and parry chances and determines Stamina regeneration.
  
-- Intelligence (Int): influences damage of spells and Mana regeneration rate, raises Grit cap, it is used to resist to certain effects that influences sanity of the character like Torment, and is used in some minor forms of crafting.+<fc #ff0000>Intelligence (Int)</fc>: influences damage of spells and Mana regeneration rate, raises Grit cap, it is used to resist to certain effects that influences sanity of the character like Torment, and is used in some minor forms of crafting.
  
-- Hit Points (Hp): since any damage you get is subtracted from Hit Points, they are fairly important for any character; a too low value here may bring you to face KO's way too many times, do not undervalue them.+<fc #ff0000>Hit Points (Hp)</fc>: since any damage you get is subtracted from Hit Points, they are fairly important for any character; a too low value here may bring you to face KO's way too many times, do not undervalue them.
  
-- Stamina (Stam): everytime you use a weapon special move you loose some Stamina, thus having a good pool is essential in combat, it is also used to wear certain armors and running depletes it, so if you want to run away from enemies, you need at least a bit of it.+<fc #ff0000>Stamina (Stam)</fc>: everytime you use a weapon special move you loose some Stamina, thus having a good pool is essential in combat, it is also used to wear certain armors and running depletes it, so if you want to run away from enemies, you need at least a bit of it.
  
-- Mana (Mana): this is used mainly in the casting of spells and other magic-related abilities, including special magical crafting.+<fc #ff0000>Mana (Mana)</fc>: this is used mainly in the casting of spells and other magic-related abilities, including special magical crafting.
  
 ===== Raising Stats ===== ===== Raising Stats =====